Kbounce is a clone of the popular Jezzball game originally created by Microsoft. The game is very simple but it needs skill, timing and patience to finish it. You will win if you can fill at minimum 75% of the area with the bricks. You have to do it fast because you only have 90 seconds.
Installation
From Ubuntu Terminal screen (Applications > Accessories > Terminal), type:
taufanlubis@toshiba:~$ sudo apt-get install kbounce
Reading package lists… Done
Building dependency tree
Reading state information… Done
The following NEW packages will be installed:
kbounce
0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded.
Need to get 174kB of archives.
After unpacking 586kB of additional disk space will be used.
Get:1 http://archive.ubuntu.com gutsy/main kbounce 4:3.5.8-0ubuntu1 [174kB]
Fetched 174kB in 2s (65.6kB/s)
Selecting previously deselected package kbounce.
(Reading database … 157609 files and directories currently installed.)
Unpacking kbounce (from …/kbounce_4%3a3.5.8-0ubuntu1_i386.deb) …
Setting up kbounce (4:3.5.8-0ubuntu1) …
taufanlubis@toshiba:~$
How to play?
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Open Applications > Games > Kbounce.
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When you start the game, there are 2 balls that bounce off inside this square area.
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All you have to do is click the cursor on any parts inside the square to create bricks partition (wall).
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The bricks can be built horizontal and vertical. The default is horizontal.
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To switch between Horizontal and Vertical use Right Mouse Button.
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You have to count to the right time and position before you start to click the area because you only have one chance.
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First time the ball hit your ‘growing wall‘, the wall will be disappear starting the hit part.
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Second time the ball hit your ‘growing wall‘, you lose.
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The easy trick that I have is separate the balls.
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If you can do it, it will be easier for your to focus on one ball first.
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Then start build vertically, finish the first area then continue with the other area.
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If you are lucky, you can fill 50% area directly.
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Then start build it vertically.
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Continue until the area is getting smaller.
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But you have to be careful, because once the balls hit your ‘growing wall‘ you have to start the again.
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After you finish the 75% area, you will go to the next level.








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Better than separating the balls is to grow corridors of walls – 2 or 3 clear spaces between, and trap the balls in very small spaces. This leads to most of your score coming from the bonus points, rather than the ‘lives left’ score. Timing is important, but remember, if the ball hits the head of your building line, the line remains, and often does not lose you a life. I start with 3-space wide corridors (one only 8 spaces long will let you leave the two balls in a 3×3 space each), and progress to 2-space wide corridors somewhere between 8 and 12 balls per round.